发明名称 Playing environment generation system for simulation system
摘要 In a playing environment generation system used in a simulation system, a basic outline is automatically generated on the basis of a predetermined parameter. An outline is automatically generated on the basis of the basic line. Model parts and object parts are automatically located inside the outline. Other necessary parts are automatically generated or located. Thus generated two-dimensional data are synthesized with height data, thereby generating three-dimensional data.
申请公布号 GB0026138(D0) 申请公布日期 2000.12.13
申请号 GB20000026138 申请日期 2000.10.25
申请人 T & E SOFT INC 发明人
分类号 A63F13/00;A63B69/36;A63B71/06;A63F13/10;G09B9/05 主分类号 A63F13/00
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