发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To raise a fun of game by adding a prescribed value when a pattern to be selected and a pattern at a fixed position are matched up to the specific pattern in the prescribed number and the specific pattern on the determined line that passes through the fixed position's area at the both sides. SOLUTION: At the center of a display illustration, a pattern for the path is displayed. One or plural patterns to be selected are displayed as they pass through the pattern for the path. The fixed position's areas the displayed at four places, that is, the both upper sides and lower sides of the pattern for the path. A pattern for the fixed area is displayed at the fixed position's area by scrolling display, e.g. by using a downward arrow mark. The pattern to be selected is displayed by a car pattern with a number. A pattern random number is generated according to a special prize random number or a random number for the state of 'Reach' generated by a pattern random number generating part. When a pair of the patterns at the fixed positions are matched up to the specific patterns at one of the four determined lines that connect the patterns at the fixed positions displayed at the fixed position's areas on the both sides of the pattern for the path, and, in addition, when the pattern to be selected crosses the determined line, a prescribed value can be added. Thus, a fun of a game can be raised.
申请公布号 JP2000342788(A) 申请公布日期 2000.12.12
申请号 JP19990161862 申请日期 1999.06.09
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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