发明名称 INTERNET GAME METHOD USING CYBER MONEY
摘要 PURPOSE: An internet game method using cyber money is provided to raise clients' interest and to increase the advertisement rating through a racing game which is provided for clients insecuring cyber money from advertisement click. CONSTITUTION: The internet game method using cyber money includes several steps. A step(S103) is to connect an internet horse-race site. Thereafter, a step(S105) is to input an ID and a password for participating the horse-race game. A web server discriminates the connection state of client and transmits the result to a manager's computer. A user is to connect a home page having a plurality of internet advertisements provided by the manager's computer(S107) and stores cyber money by clicking the internet advertisements. The cyber money is stored to a section formed to the web server(S109)(S111). The user stores continuously the cyber money through the internet advertisements and performs a horse-race betting by using the cyber money when the cyber money becomes a predetermined amount or more.
申请公布号 KR20000058284(A) 申请公布日期 2000.10.05
申请号 KR20000011280 申请日期 2000.03.07
申请人 RAYNET CO., LTD. 发明人 BAEK, WON GI
分类号 G06Q50/10;G06Q30/02;(IPC1-7):G06F19/00 主分类号 G06Q50/10
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