摘要 |
PURPOSE: An internet game method using cyber money is provided to raise clients' interest and to increase the advertisement rating through a racing game which is provided for clients insecuring cyber money from advertisement click. CONSTITUTION: The internet game method using cyber money includes several steps. A step(S103) is to connect an internet horse-race site. Thereafter, a step(S105) is to input an ID and a password for participating the horse-race game. A web server discriminates the connection state of client and transmits the result to a manager's computer. A user is to connect a home page having a plurality of internet advertisements provided by the manager's computer(S107) and stores cyber money by clicking the internet advertisements. The cyber money is stored to a section formed to the web server(S109)(S111). The user stores continuously the cyber money through the internet advertisements and performs a horse-race betting by using the cyber money when the cyber money becomes a predetermined amount or more. |