发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To make a game player intend to continue hitting balls by obtaining a condition for gaining many prize balls by providing a guiding means movable up and down and front and back, and changing this guiding means to a form which facilitates a game ball to enter a figure starting gate according to the number of winning memory. SOLUTION: A stage 30 is formed at the front of a lower part of a figure indicator L, and a chevron-shaped guiding means 32 is installed on this stage 30 movably up and down. A guiding groove 33 for easily guiding a game ball to a figure starting gate is recessed in the center of the stage 30. The guiding means 32 consists of a plurality of guiding bodies 32a-32d, detects whether ordinary motor-driven premium is won or not. When the first judging memory has a winning memory, the first guiding body 32a is lowered by a solenoid 35a, and when the second judging memory has a winning memory, the second guiding body 32b is lowered, and so on, up to the fourth guiding body 32d. Thereby, a ball is guided through the guiding groove 33 and the like to facilitate to enter the figure starting gate.
申请公布号 JP2000254302(A) 申请公布日期 2000.09.19
申请号 JP19990061687 申请日期 1999.03.09
申请人 TOYOMARU INDUSTRY CO LTD 发明人 TABATA YORIO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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