摘要 |
PROBLEM TO BE SOLVED: To provide a game control method capable of accurately judging a collision by a small data amount and eliminating the interruption of game progress or the like. SOLUTION: The entire land shape is largely divided into the rectangles of equal size and set (S301) and they are turned to divided first rectangles. Then, the first rectangle is further finely divided into the rectangles of 16×16 and set (S302). The data (height data of land shape) of the collision corresponding to the finely divided and set second rectangles are obtained (S308). Also, the collision is switched matched with the movement and rotation of the land shape. Then, the vertexes are connected and the boundary of the collision is set (S309). |