摘要 |
A communication protocol and hardware is provided which allows a meshed network to reliably perform in a real-time environment. The protocol establishes that a single node will transmit on the mesh at any given time. The transmitted message is propagated to all other nodes on the mesh by flooding the network. Immediately upon receiving each bit of data, a receiving node will immediately retransmit that bit, thereby increasing the speed of the flooding. Arbitration and lockout logic is provided which assures that nodes receiving data from multiple sources will be able to correctly handle and retransmit that data.
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