摘要 |
In a computer-readable recording medium on which a falling object puzzle video game program is recorded, sounds are emitted a predetermined number of times at predetermined intervals, and blocks are dropped from the top of the screen at intervals after a predetermined time has elapsed since the sounds were emitted. While a block passes through an input decision region provided at a specific location in the screen, a decision is made as to whether there has been key input from an input device, and if it is decided that there has been key input, then a block attribute corresponding to the inputted key is assigned to the block passing though the input decision region, regardless of the preassigned block attribute. A block erasure condition is determined on the basis of the block attributes and the arrangement of the stacked blocks. <IMAGE> |