摘要 |
PROBLEM TO BE SOLVED: To reflect operation tendency of a player on growth of characters in detail. SOLUTION: In a main memory 102, a button push-down counter to count the number of times of button operation at a controller 113 for each button is provided, an attack parameter table in which attack parameters corresponding to counted values of the button push-down counter are set is stored, and a CPU 101 makes an increment (+1) of the counted value of the button push-down counter as button operation to instruct attack by a palyer character is made at the controller 113. When the counted value exceeds a threshold value of the attack parameter table, the attack parameter table is referred to, and the attack parameters set for each part of the player character are renewed.
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