发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve amusement in a game by generating a special game state for a game player when an establishment display result indicates specified identifying information in the variable display game of a variable display device and setting plural different conditions with the specified identifying information as an opportunity for change in a derived probability. SOLUTION: When a hit ball wins a prize in one of a start prize winning ports 4a-4c, the three patterns of a pattern display device 25 starts scroll change and change display is stopped after a fixed time. When the combination of the stopped display patterns is the one for a big hit, the game state is adopted as the special one and opening/closing members 27a and 27b are opened for a fixed time. In this case, the value of an operation start cumulative counter is updated one by one in the case of detecting the start prize winning ball from a power source supply when an arcade opens and it is discriminated whether the value is smaller than a prescribed number, for example, 51 or not. In the case of YES in the discrimination, the probability is increased at the time of a bit hit regardless of the combination of the bit hit patterns and the atmosphere of the game arcade is stirred-up when the arcade is opened.
申请公布号 JP2000189565(A) 申请公布日期 2000.07.11
申请号 JP20000045796 申请日期 2000.02.23
申请人 SANYO BUSSAN:KK 发明人 KAMIYA NOBUTADA;TAKAYAMA MITSURU
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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