发明名称 |
GAME PRODUCTION METHOD IN MULTIPLE COMPUTER LANGUAGES IN GAME PRODUCTION TOOLS |
摘要 |
PURPOSE: A game production method is proposed to enable a game producer to build a game program using multiple computer languages. CONSTITUTION: A game production method of multiple computer languages is consisted of two steps. In the production process of a game program using game production tools, a game programmer builds subroutines to execute a specific function using computer languages. A first step is to attach an identifier, representing the kind of computer language used to build a subroutine, to a starting part of the subroutine. A second step is to execute a subroutine using interpreter relevant to a computer language after verifying the kind of used computer language using the identifier, if the production of game program is finished and execution of the built subroutine is required.
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申请公布号 |
KR20000038908(A) |
申请公布日期 |
2000.07.05 |
申请号 |
KR19980054075 |
申请日期 |
1998.12.10 |
申请人 |
KIM, HO KWANG;KIM, YOUNG DON |
发明人 |
KIM, HO KWANG;KIM, YOUNG JUN;KIM, YOUNG DON |
分类号 |
G06F9/44;(IPC1-7):G06F9/44 |
主分类号 |
G06F9/44 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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