发明名称 |
EDITING METHOD FOR ACTION RESULT OF OBJECT IN GAME |
摘要 |
PURPOSE: An editing method for action result of an object in a game is proposed to prevent time delay due to calculation and to proceed electronic game naturally by providing calculation result table made by computing numeral formulas needed to proceed a game in advance. CONSTITUTION: An editing method for action result of an object in a game is consisted of five steps. A first step sets basic capability and state value of individual object appearing in an electronic game. A second step defines numerical formulas to get a result in case that specific events among individual objects occur. A third step makes a calculation result table according to the result applied to each object, using the basic capability and state value of individual object, and the numerical formulas, on occurrence of an event. A fourth step calls and applies the result value from the calculation result table to a game in case that a specific event occurs in the processing of a game. After the fourth step is executed, if the basic capability and state value are changed, a new calculation result table is built and applied to the game using the varied capability value and state value, and the second step's formulas at fifth step. |
申请公布号 |
KR20000039296(A) |
申请公布日期 |
2000.07.05 |
申请号 |
KR19980054595 |
申请日期 |
1998.12.12 |
申请人 |
KIM, HO KWANG;KIM, YOUNG DON |
发明人 |
KIM, HO KWANG;KIM, YOUNG JUN;KIM, YOUNG DON |
分类号 |
G06Q50/10;(IPC1-7):G06F19/00 |
主分类号 |
G06Q50/10 |
代理机构 |
|
代理人 |
|
主权项 |
|
地址 |
|