摘要 |
A system to play a game through network to be used for attracting customers to stores or shopping malls by identifying game participants, proceeding the game only once a day and limiting the period of time. Each shop is provided with one or more POS terminal 1 also acting as a game terminal or a terminal exclusively for games and connected to a game server 3 in the center through internet. A magnetic card is issued to each game participant for identifying the individual. A customer coming to the store inserts his/her magnetic card into a POS terminal 1 to receive one lucky number of the bingo game. If the lucky number is equal to one of the numbers on his/her bingo card, such information is sent to the center. Such operation is repeated no more than once a day and a prize will be awarded if BINGO is established within 30 days. Similarly, in addition to the bingo game, "sugoroku" game or other games can be played. Since the game can proceed no more than once a day, customers are encouraged to come to the store everyday, thereby making it effective for customer attraction. <IMAGE> |