发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To enhance the entertainingness of pachinko game machine by meeting the expectation of a player for benefits and to advertise a lucky number system in the sales of a gaming house. SOLUTION: In a pachinko game machine wherein an electronic display 2 is disposed on the board of the machine and if a ball enters a start hole 5, various patterns such as numerals, signs are shown on the display dynamically and if the pattern stops moving and the patterns of the same kind are displayed, a big hit is generated and a variable winning device 7 is opened, and a balloting means, which is displayed during a big hit action or after the completion thereof, is provided, while in the balloting means, a balloting table 13, in which the relationship among obtained random numbers, benefits, and patterns for big hits is determined beforehand, is set, so that in the case of a big hit pattern of specific kind a benefit is selected without fail according to the table 13, while in the case of a big hit of another kind, no benefit is selected.
申请公布号 JP2000176102(A) 申请公布日期 2000.06.27
申请号 JP19980360765 申请日期 1998.12.18
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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