发明名称 VIDEO GAME MACHINE, VIDEO GAME PLAY CONTROL METHOD AND READABLE RECORDING MEDIUM WHERE THE METHOD IS RECORDED
摘要 PROBLEM TO BE SOLVED: To provide a video game machine where a player can make characters on the screen have a pseudo-experience closer to an actual play. SOLUTION: The game machine is equipped with a storage means A that stores one or a plurality of character information (special ability or the like) in a game, an injury event control means B that controls an injury event during the game, a game suspension control means C that suspends the game if an injury event occurs, and a game resumption control means D that resumes the game if the injury event ends. Therefore, the player can allow the characters on the screen to have a pseudo-experience closer to a real play.
申请公布号 JP2000176170(A) 申请公布日期 2000.06.27
申请号 JP19980375088 申请日期 1998.12.11
申请人 KONAMI COMPUTER ENTERTAINMENT OSAKA:KK 发明人 TOYOHARA KOJI;TANIBUCHI HIROSHI;MAEDA KOJI;NARITA FUJITOMO
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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