摘要 |
PROBLEM TO BE SOLVED: To provide a Pachinko (Japanese pinball game) machine which can increase interest of a player on a game by making game progresses after finish ing a profit condition different correspondingly to the kind of a variable pattern on a pattern variable display means. SOLUTION: This Pachinko game machine is equipped with a game progress control means 41 to execute different games correspondingly to the kind of a variable pattern when a stop pattern on a pattern variable display means 21 becomes a jackpot pattern of the trigger of profit condition generating after finishing the profit condition by a profit condition generating means 40. The game progress control means 41 is equipped with a probability variable function to increase the probability to make a stop pattern on the pattern variable display means 21 a jackpot pattern. |