发明名称 A METHOD FOR FORMING A PERSPECTIVE RENDERING FROM A VOXEL SPACE
摘要 A method for forming a high spatial resolution perspective rendering from a low spatial resolution voxel space is disclosed. The method comprises steps of: a) initializing a virtual window of predetermined resolution pixels, and placing the virtual window in or near the voxel space; b) sparsely ray-casting a plurality of vectors from a predetermined vantage-point through the virtual window into the voxel space; and c) calculating a visualization-value at a series of positions along each vector. In a position ordering of steps from the vantage-point to the pixel, an accumulated transparency-value threshold is calculated. Values of proximate voxels are interpolated into an interpolated voxel value for each position. The interpolated voxel values are then transformed into a derived visualization-value and transparency value.
申请公布号 WO0033257(A1) 申请公布日期 2000.06.08
申请号 WO1999IL00639 申请日期 1999.11.26
申请人 ALGOTEC SYSTEMS LTD.;AKERMAN, SHMUEL;MILLER, GAD 发明人 AKERMAN, SHMUEL;MILLER, GAD
分类号 G06T15/00;G06T15/40;G06T15/50;(IPC1-7):G06T15/20 主分类号 G06T15/00
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