发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of computing accurate prize winning rate and ball discharge rate though the probability of causing a special game state can be varied. SOLUTION: In a specified game state caused in the normal condition, in the subsequent high occurrence state, and in a specified game state caused in the high occurrence state, continuous bonanza information 2 is output from a continuous bonanza information output means, so that the information is received by a management computer to compute the accurate ball discharge rate in the normal game state except the specified game sate and high occurrence state. Further, according to the continuous bonanza information and start total prize winning information, the prize winning rate to a start prize winning port in the specified game state and in the high occurrence state and the prize winning rate to the start prize winning port in the normal game state except the specified game state and high occurrence state can be computed.
申请公布号 JP2000140233(A) 申请公布日期 2000.05.23
申请号 JP19990365917 申请日期 1999.12.24
申请人 SANKYO KK 发明人 UGAWA SHOHACHI
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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