发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To increase the fun of a pachinko game without boring players by diversifying the alignment of stopped pattern, and keeping the player's expectation for a jackpot, in a pachinko game machine in which a jackpot is produced by the combination of the same pattern stopped on a pattern-changing display and a variable winning device is kept open. SOLUTION: In this pachinko game machine, when a shot ball enters a starting winning hole 5 provided in a game board, various pattern such as figures and signs is displayed on a plurality of display lines on a pattern-changing display 2 while changing from one to another as it flowing in an animated cartoon fashion, and a jackpot is won if the same pattern stop on the display lines. The pattern on the display lines are displayed during change in such a way that the entire display screen is rewound up to the previous display time without inevitability. After the screen is displayed as if rewound, the pattern on the display lines are displayed in a new condition while changing from one to another as if flowing and then stop. Whether or not a jackpot is won is determined according to the pattern stopped after the display lines are changed again and displayed.
申请公布号 JP2000093600(A) 申请公布日期 2000.04.04
申请号 JP19980288712 申请日期 1998.09.24
申请人 KYORAKU SANGYO 发明人 ENOMOTO HIROSHI
分类号 A63F7/02 主分类号 A63F7/02
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