摘要 |
PROBLEM TO BE SOLVED: To reflect the player's action counted with a pedometer function in the character display which is controlled with the game function by resetting the game program progress, when the parameter value arrives at the specified size which increases and decreases by the specified condition of animal character. SOLUTION: On the initial screen of game, pushing two switches to start the game, it displays the screen in which the turtle character walks. On the other hand, CPU 1 accumulates the step signal from pendulum switch 10 on the RAM 3 as the discrete value of pedometer. The total discrete value is regarded as the number of steps taken by the player, then, it judges the total steps, for example, exceed 200 steps or not, when it is over, it clears the discrete value of pedometer to put back zero. Then the walking speed for turtle is set, for example, 40 km, and the walking distance is calculated corresponding to elapsed time and accumulated. And when total of walking steps exceed 200 steps, the display is changed to the human character, then, continuing 15 minutes, returned to the former turtle character. |