发明名称 System and method for refracting a background image through foreground object on a computer display
摘要 A system (200) and method are disclosed for refracting a background image through a three-dimensional object on a computer display (220) in real time. The system (200) and method use a pre-calculated lookup table to obtain vertical and horizontal offset amounts. A pixel mapping engine (420) uses these offset amounts in determining which background image pixels to display as foreground object pixels. The pixel mapping engine (420) uses the same lookup table for each position of the foreground object. In this manner, the background image may be viewed through the foreground object as being refracted without the need to recalcultate the refraction for each foreground object position. In one embodiment, surface graphic having transparent and opaque portions may be composited with a foreground object buffer (440) containing "refracted" background pixel data to form a composite object with the background image being shown as being refracted through the transparent portions of the composite object.
申请公布号 AU5773599(A) 申请公布日期 2000.03.06
申请号 AU19990057735 申请日期 1999.08.11
申请人 PLAY, INC. 发明人 TODD SPRAGUE
分类号 G06T15/10 主分类号 G06T15/10
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