发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine wherein a third person can easily grasp how many times a special game condition such as big hit game condition is generated continuously. SOLUTION: A pachinko machine as game machine includes a switch for a start port, a large number of lamps 16, and a control device 21. The switch detects the entry of a game ball 7 into a first kind start port 4. The device 21 performs a lottery in response to the detection of the ball 7 to generate, based on the result of the lottery, a big hit game condition favorable to a game player, and changes a generation possibility of succeeding bit hit game conditions based on a predetermined condition materialization. And the device 21 visually informs occurrences of variations in possibility by turning on the lamps 16. Furthermore, when variations in possibility are generated continuously, the lamps 16 of number and locations corresponding to the number of occurrences and positions thereof are turned on.
申请公布号 JP2000061045(A) 申请公布日期 2000.02.29
申请号 JP19980238974 申请日期 1998.08.25
申请人 SANYO BUSSAN KK 发明人 UEI TOSHIHIKO
分类号 A63F7/02;(IPC1-7):A63F7/02 主分类号 A63F7/02
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