摘要 |
PROBLEM TO BE SOLVED: To generate a big prize properly so as not to have a player been bored at a pachinko machine that generates a big prize and opens a big prize winning hole continuously by matching a stopped design of a design changing indicator all the same and to prevent a player from suffering a big loss caused by missing all the change of winning a big prize at such a kind of pachinko machine. SOLUTION: A pachinko machine generates a big prize when a determined design stops after a few kind of designs are changed and indicated at a design changing indicator 2 by a hitting ball that wins a prize at a determined area or passes through there. The number of times for changing designs at the design changing indicator are counted. When the counted number of times reaches the determined number, the ratio of generating a big prize is made to be switched from the mode of general rate to the one of high rate. |