发明名称 Scalable game server architecture
摘要 A scalable game apparatus and method for implementing a multi-player computer game includes a plurality of networked computers over which computer processes are distributed. In various embodiments, each computer includes a baron process which coordinates the spawning of a sector manager process on the computer and communicates with a primary server process on one of the networked computers. The primary server process determines on the basis of computer loading which computer in the network should be used to spawn a new sector manager. Each sector manager implements a logical area into which game players can enter and perform game-related activities. Each baron process provides computer loading information to the primary server process. The inventive method and apparatus allows a large number of players to be efficiently accommodated while improving the reliability of the game.
申请公布号 US6015348(A) 申请公布日期 2000.01.18
申请号 US19960733578 申请日期 1996.10.18
申请人 STARWAVE CORPORATION 发明人 LAMBRIGHT, PATRICK B.;GEDYE, DAVID M.
分类号 A63F13/12;G06F19/00;(IPC1-7):A63F9/22 主分类号 A63F13/12
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