发明名称 METHOD FOR DISPLAYING GAME IMAGE AND GAME DEVICE USING THE SAME
摘要 PROBLEM TO BE SOLVED: To provide a game image display method whereby a three-dimensional slave image corresponding to a three-dimensional game field image for display on a monitor is displayed at the same time that the field image is displayed and a game device using the same. SOLUTION: In a game image display method for use in a game device, in which a character comprising a plurality of polygons is disposed on a first three-dimensional coordinate system and the coordinates of the plurality of polygons are transformed based on one point of view with the progress of a game to thereby project the polygons onto two-dimensional plane coordinates for display on a display device, the progress of the game is controlled by a game program and a rendering process whereby the coordinates of the plurality of polygons constituting the character are transformed and at least textures are affixed to the polygons whose coordinates were transformed is performed under control of the game program. The method further includes the process of shifting three-dimensional coordinate values of the character controlled by a player's operation in the first three-dimensional coordinate system to original points to obtain a second coordinate system and projecting three-dimensional images of the first three-dimensional coordinate system and the second coordinate system onto two-dimensional plane coordinates.
申请公布号 JP2000014932(A) 申请公布日期 2000.01.18
申请号 JP19980187327 申请日期 1998.07.02
申请人 SEGA ENTERP LTD 发明人 KAKO TETSUYA;HIRAO TADAHIRO;ITO YUTAKA
分类号 A63F13/00 主分类号 A63F13/00
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