摘要 |
PROBLEM TO BE SOLVED: To provide a Pachinko (Japanese pinball game) machine such that it is impossible to expect what kinds of jackpot symbols combined have brought about a jackpot playing condition until the symbols are finally determined. SOLUTION: During a changing process at the time of jackpot, ready-to-win symbols '7' displayed on display lines 24a, 24b during a ready-to-win condition, in which the same symbols are displayed when the two display lines 24a, 24b which are the first to stop are stopped, and a combination of jackpot symbols '9.9.9' finally displayed on the display lines 24a-24c when all of the display lines 24a-24c are stopped, are selected from different symbol patterns. Therefore, the symbol '7' and the combination of jackpot symbols '9.9.9', displayed during the ready-to-win condition, do not necessarily coincide, and it is impossible to predict what kinds of jackpot symbols combined have brought about a jackpot playing condition until the symbols are finally determined, so that the game machine can keep the player interested to the end of the game. |