摘要 |
PROBLEM TO BE SOLVED: To largely reduce the program memory capacity necessary for a game and to make implementable plural programs at the same time using one software package. SOLUTION: A game progress status memory part 1J is prepared for memorizing the status of progress for every game. When a game is started, the status of progress memorized by game is changed by an on/off switch 1K corresponding to the game to be started, and the status of progress of the game is controlled by dividing the game into a fixed game field 1A/movable game field 1B which can not be controlled by a player and a fixed player field 1C/movable player field 1D which can be controlled by a player. The game field and the player field are adjusted by a game adjusting part 1E, and the status of progress of the game in the controlled game field and that in the player field are synthesized and displayed on a game display part 1F. |