发明名称 |
GAME MACHINE AND RECORDING MEDIUM |
摘要 |
The invention provides an image processing unit for a shooting game in which suitable images can be displayed according to a given situation, and in which more exciting and easy-to-manipulate images are displayed. Coordinate values for objects in three-dimensional virtual space are established on the basis of prerecorded object shape data, view point positions are established on the basis of distances x1 and x2 from predetermined objects defined in three-dimensional virtual space (for example, the positions are lower when the distance is shorter, and higher when the distance is longer), the coordinate values established as described above are received, and the coordinate values are converted to a visual field coordinate system as seen from the view points established in the manner described above. <IMAGE> |
申请公布号 |
EP0952555(A1) |
申请公布日期 |
1999.10.27 |
申请号 |
EP19980905746 |
申请日期 |
1998.03.03 |
申请人 |
SEGA ENTERPRISES, LTD. |
发明人 |
SAIKAWA, MITSUHARU;OGASAWARA, SHINICHI;KOBAYASHI, HIROTSUGU;SHINYU, TETSUO;SUGIMORI, YUJI |
分类号 |
A63F13/219;A63F13/52;A63F13/812;G06T15/10;G06T19/20 |
主分类号 |
A63F13/219 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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