发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a PACHINKO machine for which it is not necessary to confirm whether a great success picture pattern displayed on a picture pattern display device is a continuous great success picture pattern or not on the picture pattern display device provided in the PACHINKO machine. SOLUTION: At the time of great success, a resulting spot display signal S1 is led out of play control circuits 20 (20-1, to 20-n) provided at respective PACHINKO machines to discrimination control circuits 21 (21-1 to 21-n). When the resulting spot display signal S1 is coincident with the continuous great success picture pattern, a continue signal S2 is led out of the discrimination control circuits 21 to a managing computer 22 and based on that continue signal S2, the stand number of the PACHINKO machine and the state of enabling continuous play are displayed on a monitor 23. Thus, even without trouble for confirming the picture pattern display device provided at the PACHINKO machine, it can be easily known whether or not play can be continued with acquired balls.
申请公布号 JPH11267298(A) 申请公布日期 1999.10.05
申请号 JP19990017851 申请日期 1999.01.27
申请人 SANYO BUSSAN KK 发明人 FUKUSHIMA SEIICHIRO
分类号 A63F7/02 主分类号 A63F7/02
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