发明名称 A LINEAR SURFACE MEMORY TO SPATIAL TILING ALGORITHM/MECHANISM
摘要 A computer graphics system and a method of configuring data in a memory unit of a computer graphics system. Generally, the data is configured such that the number of memory page breaks is reduced when data is accessed from the memory for image computation. For example, when the memory is used to store pixel values, each page of the memory is comprised of pixel values for a rectangular or tile array of pixels. This increases the spatial coherence between the pixel values and the pixels of the polygons that are rasterized when the system renders an image. Preferably, a translation algorithm is provided to allow standard operating systems and software applications to work with the tiled configuration of the pixel values in the memory. This algorithm translates the scalar memory address initially provided by the operating system or the software application, and translates that first scalar memory address to a second scalar memory address that will properly access the value for the pixel conventionally associated with the first scalar memory address.
申请公布号 CA2267870(A1) 申请公布日期 1999.10.01
申请号 CA19992267870 申请日期 1999.03.31
申请人 RADECKI, MATTHEW;CAREY, JOHN AUSTIN;PIAZZA, THOMAS A.;HARTOG, SCOTT;MANTOR, MICHAEL;TAYLOR, RALPH CLAYTON 发明人 RADECKI, MATTHEW;CAREY, JOHN AUSTIN;PIAZZA, THOMAS A.;HARTOG, SCOTT;MANTOR, MICHAEL;TAYLOR, RALPH CLAYTON
分类号 G06F12/00;G06F12/02;G06T1/60;G06T11/20;G06T11/40;G11C7/10;(IPC1-7):G06T1/60 主分类号 G06F12/00
代理机构 代理人
主权项
地址