发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To minimize disadvantage imposed on a game player by constituting so as to enhance game value imparted to the game player when exceeding a prescribed value in a counting value of an invalidity counting means to count materialization of a variation starting condition generated after going over the storage upper limit of the starting storage part. SOLUTION: When a starting hole sensor 17 is turned on after a shooting ball enters a starting winning hole, whether or not the starting winning storage number reaches a starting storage upper limit value is judged in a basic circuit 53, and when it is judged as NO, the starting winning storage number is increased by one to extract a big hit judging random number value. This random number value is stored in a storage area arranged in response to the respective starting winning storage numbers (n). While, when the starting winning storage number reaches an upper limit value, a value of an invalidity counter is increased by one, but when a value of this invalidity counter exceeds a prescribed value, the value of the invalidity counter is cleared, and an invalidity upper limit flag is set. When a big hit is made at this time, the big hit is set as an advantageous reliably changeable big hit.
申请公布号 JPH11239638(A) 申请公布日期 1999.09.07
申请号 JP19980058961 申请日期 1998.02.24
申请人 SANKYO KK 发明人 UGAWA SHOHACHI;SAKUMA RYUICHI
分类号 A63F7/02 主分类号 A63F7/02
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