发明名称 VIDEO GAME DEVICE AND RECORDING MEDIUM STORING PROGRAM
摘要 PROBLEM TO BE SOLVED: To display a battle more tensely and realistically by starting time measurement at a point in time that the display of the attack of a first character is started, and by starting the display of the response of a second character when the measured time reaches a value set within the time required to display the attack. SOLUTION: A character display part 301 reads the image data of a character from a character-image-recording part 302, and displays it onto a display. A first character attack display part 309 reads attack image data from an attack/ response image display part 310, and displays it onto the display 4. At the same time that the attack is displayed, a time-measuring part 311 starts time measurement. At a point in time that the time measurement reaches the set-time set shorter than the time required to display the attack of the first character, a second character response display part 312 reads response image data based on the random number of a random number generation part 313 from the attack/response image display part 310, and displays it onto the display.
申请公布号 JPH11197364(A) 申请公布日期 1999.07.27
申请号 JP19980006203 申请日期 1998.01.16
申请人 ENIX CORP 发明人 YAMAGISHI ISANORI;ASANUMA MINORU
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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