发明名称 Efficient rendering utilizing user defined shields and windows
摘要 A shield is a piece of geometry, such as a rectangle, that defines active/inactive regions in the world coordinate system that depend upon the position and orientation of the camera with respect to the shield. The shield is distinct from the objects that represent the scene. A preprocessing step determines those objects (or portions of objects) of the scene that lie in the inactive region defined by each of the shields. Those objects (or portions of objects) that lie in the inactive region defined by each of the shields are forwarded to the graphics subsystem wherein the objects are rendered for display. On the other hand, those objects (or portions of objects) that lie in the active region defined by each of the shields are not forwarded to the graphics subsystem.
申请公布号 US5926182(A) 申请公布日期 1999.07.20
申请号 US19960752138 申请日期 1996.11.19
申请人 INTERNATIONAL BUSINESS MACHINES CORPORATION 发明人 MENON, JAI P.;ROSSIGNAC, JAREK ROMAN
分类号 G06T15/40;(IPC1-7):G06F15/00 主分类号 G06T15/40
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