发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a slot machine by which being in a winning possible state is easily discriminated without remembering a lizhi (Chinese, similar to 'read') pattern. SOLUTION: Designs imitating drums are displayed on a liquid crystal display and also lighting areas 76 where a display color can be changed are provided in their circumferences. A game state setting part 81 changes over a game state into the winning possible state where a winning pattern to be a condition for shifting the state into a special game one by which a game is executed with a more advantageous condition than usual appears, a pattern change state where a previously decided advance notice pattern for announcing a game player that a period to be sifted to the winning possible state is coming appears as a step condition or a winning impossible state which is set so as to prevent the winning pattern from appearing. A lighting area light emission control part 84 changes over the colors of the lighting areas 76 in response to the set game state. Or, a background color change-over part 85 changes the background colors of the designs imitating the drums in accordance with the game state.
申请公布号 JPH11164936(A) 申请公布日期 1999.06.22
申请号 JP19980272861 申请日期 1998.09.28
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F5/04;(IPC1-7):A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址