发明名称 PROCESSOR AND METHOD FOR DATA PROCESSING AND MEDIUM
摘要 PROBLEM TO BE SOLVED: To reduce the workload of character generation by calculating a reference polygon on the basis of arrangement information on a reference polygon on a screen and calculating component polygons for the reference polygon. SOLUTION: After the center of a body polygon 201 is determined as a game advances, the body polygon 201 is calculated and a head polygon 202, wrist polygon 203R and 203L, and ankle polygons 204R and 204L arranged at specific positions are calculated from the body polygon 201. The head polygon 202, wrist polygons 203R and 203L, and ankle polygons 204R and 204L are arranged at distances from the body polygon 201 and there is no joint, so the head polygon 202, wrist polygons 203R and 203R, and ankle polygons 204R and 204L can freely be extended from the head polygon 201 and contracted. Consequently, the calculation steps can be decreased.
申请公布号 JPH11144090(A) 申请公布日期 1999.05.28
申请号 JP19980032710 申请日期 1998.02.16
申请人 SEGA ENTERP LTD 发明人 KATO MAKI;CHI HIROYUKI;SEGAWA TAKAYA;OTANI YOSHIHIRO;MURAZAKI HIROSHI;AIBA KOJI
分类号 A63F13/00;G06T13/40;G06T15/00;G06T17/00;G06T19/00 主分类号 A63F13/00
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