发明名称 COMPUTER GAME APPARATUS
摘要 PROBLEM TO BE SOLVED: To improve tension of a game by a method wherein information on game items is presented by a display and sounds to let a player select the game items and a game proceeds while a charge is timely reviewed to prevent monotonous progress of the game. SOLUTION: For example, in an angling game, a prepaid card is inserted into a charging device 10. The game conditions of an angling rod or the like are selected watching a selection screen per tool carrying catalog information with fee information on a display 23. After the selection of the conditions, the tools such as the angling rod, scene and the like are presented on the display 23 under an effect sound from a speaker 27. A game apparatus furnishes a user with a processing such as setting of a bait in an interaction system and a player starts a casting as indicated on an operation panel 5. The game proceeds operating a vibrator 9 and a speaker 27 to match the environment such as season. After the end of the game, the charge is settled allowed for the results of fishing and a prepaid card is returned to the player thereby enabling a game full of tension.
申请公布号 JPH11114217(A) 申请公布日期 1999.04.27
申请号 JP19970281623 申请日期 1997.10.15
申请人 DAIICHIKOSHO CO LTD 发明人 MINO HIROSHI;TOYOSAWA MASAO
分类号 A63F9/00;A63F13/00 主分类号 A63F9/00
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