发明名称 METHOD FOR DIAGNOSING AFFINITY WITH GAME CHARACTER, VIDEO GAME DEVICE AND RECORD MEDIUM
摘要 PROBLEM TO BE SOLVED: To provide a video game increasing amusement by automatically diagnosing affinity with a game character in the process of a game. SOLUTION: A favorable point expressing the favorability of a companion character to be an affinity diagnosing object is made correspondent to choices shown in conversation. Each time of detecting a selected choice at the time of each conversation, a favorable point managing part 76 houses a favorable point corresponding to the choice receiving result in a favorable point housing part 77. A character selecting part 78 selects the companion character of a highest favorable point. A companion character managing part 74 shows the result of companion diagnosis to a player.
申请公布号 JPH1176609(A) 申请公布日期 1999.03.23
申请号 JP19970239383 申请日期 1997.09.04
申请人 KONAMI CO LTD 发明人 KONO JUNKO
分类号 A63F9/06;A63F13/00;A63F13/10 主分类号 A63F9/06
代理机构 代理人
主权项
地址