发明名称 Method of controlling development of game reflecting player's personality, video game apparatus and storage medium therefor
摘要 During a game, options to be responded by a player character are offered to a player. Personality point values in consideration of human personalities are assigned to the options, respectively. The personality point value corresponding to a response made by the player to every offer of the options is accumulated so as to obtain an accumulated personality point value for each of the human personalities. A personality of the player is classified based on the accumulated personality point values for the respective human personalities. The speech contents of a counterpart character, the fighting contents with the counterpart character or the behavioral environments of the player character are changed depending on the classified personality of the player. <IMAGE>
申请公布号 EP0900581(A2) 申请公布日期 1999.03.10
申请号 EP19980116669 申请日期 1998.09.03
申请人 KONAMI CO., LTD. 发明人 KAWANO, JUNKO
分类号 A63F9/06;A63F13/00;A63F13/10 主分类号 A63F9/06
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