发明名称 Inverse Z-buffer and video display system having list-based control mechanism for time-deferred instructing of 3D rendering engine that also responds to supervisory immediate commands
摘要 A graphics system includes triangle-engine for real-time rendering into a displayable frame-buffer of image data derived from vertex-based deferred instructions. The system uses homogeneity values (1/w values) for z-buffer-like occlusion mapping as well as for texture mapping. Depth resolution is enhanced for both occlusion mapping and texture mapping by representing (1/w), (u/w) and (v/w) values in a block-fixed format.
申请公布号 US5856829(A) 申请公布日期 1999.01.05
申请号 US19960644870 申请日期 1996.05.10
申请人 CAGENT TECHNOLOGIES, INC. 发明人 GRAY, III, DONALD M.;MALAMY, ADAM C.;LAKER, ROBERT W.;SFARTI, ADRIAN
分类号 G06T15/04;G06T15/10;(IPC1-7):G06T15/40 主分类号 G06T15/04
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