发明名称 GAME DEVICE, GAME DISPLAY METHOD AND RECORDING MEDIUM
摘要 PROBLEM TO BE SOLVED: To guess the move of a candidate a computer is thicking of in a game played between opponents, such as shogi (Japanese chess) alternately moved by a person or a computer. SOLUTION: What kind of candidate move and to which piece the computer presently thinks of is displayed with arrows 8 to 11 on the panel surface 6 of a picture 5. In this display, the color of an arrow is changed, etc., to discriminate a piece, which is presently most probable to be started, from the other start displays.
申请公布号 JPH10314453(A) 申请公布日期 1998.12.02
申请号 JP19970127528 申请日期 1997.05.16
申请人 SETA:KK 发明人 FUJIMOTO ATSUSHI
分类号 A63F13/00 主分类号 A63F13/00
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