发明名称 VIDEO GAME MACHINE, IMAGE PROCESSING METHOD OF VIDEO GAME MACHINE, AND RECORDING MEDIUM IN WHICH COMPUTER PROGRAM IS RECORDED
摘要 PROBLEM TO BE SOLVED: To provide a video game machine by which the action of each player character displayed on a monitor can be expressed real, and a ball moving between both teams can be properly grasped. SOLUTION: A CPU 2 determines the position of a ball B in a virtual game space. Subsequently, the CPU 2 moves the visual point position according to the data on the visual point position and the position of the ball. The CPU 2 displays the visual point position and a part of a court within the visual field determined according to the direction of the visual line on a monitor TV.
申请公布号 JPH10305173(A) 申请公布日期 1998.11.17
申请号 JP19970130488 申请日期 1997.05.02
申请人 KONAMI CO LTD 发明人 TOGAMI KENJI
分类号 A63F13/00;A63F13/10 主分类号 A63F13/00
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