摘要 |
PROBLEM TO BE SOLVED: To give a strange impression to a player and attract him by showing a random display with dots on a pattern display section during a nongame in a pachinko machine allowing the player to play an advantageous special game when the display mode displayed on the pattern display section becomes a specific display mode. SOLUTION: A pattern display section 6 is formed with dot matrix LEDs of 16 lines and 24 rows, for example, and a V-pocket is driven and displayed in the prescribed path of the pattern display section 6. The drive display of a pachinko ball related to the V-pocket is started in response to the detection signal of an entry ball detecting switch detecting the ball entering a display drive port 9, and vanes 3, 4 of a winning mechanism are continuously opened and closed when the V-pocket and the pachinko ball are set to the specific positional relation. The pattern display section 6 is set to the attraction mode during a nongame, and a random display with dots is shown on the pattern display section 6. A strange impression is given to a player when he sees this display, and the player is attracted to the pachinko machine. |