发明名称 PACHINKO MACHINE
摘要 PROBLEM TO BE SOLVED: To give a strange impression to a player and attract him by showing a random display with dots on a pattern display section during a nongame in a pachinko machine allowing the player to play an advantageous special game when the display mode displayed on the pattern display section becomes a specific display mode. SOLUTION: A pattern display section 6 is formed with dot matrix LEDs of 16 lines and 24 rows, for example, and a V-pocket is driven and displayed in the prescribed path of the pattern display section 6. The drive display of a pachinko ball related to the V-pocket is started in response to the detection signal of an entry ball detecting switch detecting the ball entering a display drive port 9, and vanes 3, 4 of a winning mechanism are continuously opened and closed when the V-pocket and the pachinko ball are set to the specific positional relation. The pattern display section 6 is set to the attraction mode during a nongame, and a random display with dots is shown on the pattern display section 6. A strange impression is given to a player when he sees this display, and the player is attracted to the pachinko machine.
申请公布号 JPH10305137(A) 申请公布日期 1998.11.17
申请号 JP19980187041 申请日期 1998.06.18
申请人 DAIICHI SHOKAI CO LTD 发明人 HASEGAWA MASAHIKO
分类号 A63F7/02 主分类号 A63F7/02
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