摘要 |
Computer games designed to interact with real world environments (Fig. 18, refs. 2-5; and 13 refs. 132-134). A camera captures an optical image (Figs. 1 and 13) of some scene which is processed (Figs. 2-3 and 14) for particular image features. The results of the processing are integrated into a game scheme and image is combined with computer generated imagery (Figs. 4-6, refs. 41-43 and 51-52; Figs. 15-16, refs. 152 and 162) to form a composite image (Figs. 6 and 17). The augmented real scene (Figs. 6 and 17) as a composite image is then sent to a display where it is displayed (Figs. 6 and 17) aligned with the real scene. Actions taken by the user drive both the computer generated imagery and the real scene imagery. |