发明名称 Computer story generation system and method using network of re-usable substories
摘要 The storyline of a dynamically generated entertainment program, such as a video game, is generated using a matrix of reusable storyline fragments called substories. A set of characters that participate in the storyline is established and a set of reusable substories is defined. Each substory represents a "fragment of a story", usually involving an action by a subject, where the subject is one of the characters. Most substories can be reused multiple times with different ones of the characters being the subject and different ones of the characters being the direct object of the substory. Each substory has a set of possible reaction substories, which are a subset of the defined substories. A plan list stores plan data indicating ones of the substories to be performed at specified times. An initial "seed story" in the form of an initial set of substories is stored in the plan list. The substories stored in the plan list are executed at times corresponding to their respective specified times. For at least a subset of the executed substories, the end user of the system is either shown a video image representing the executed substory or is otherwise informed of the executed substory. In reaction to each executed substory, plans to perform additional ones of the substories are generated. The additional substories are ones of the set of possible reaction substories for each executed substory. Each plan to perform an additional substory is assigned a specified time and plan data representing the plan is stored in the plan list.
申请公布号 US5805784(A) 申请公布日期 1998.09.08
申请号 US19960774511 申请日期 1996.12.30
申请人 CRAWFORD, CHRISTOPHER C. 发明人 CRAWFORD, CHRISTOPHER C.
分类号 A63F13/00;A63F13/10;G06T13/00;G09B5/06;(IPC1-7):G06T13/00 主分类号 A63F13/00
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