发明名称 Method and system in display device interface for managing surface memory
摘要 A display device interface creates surface structures to represent regions in system or video memory. These surface structures enable application programs to access video memory directly. A flipping structure includes a front buffer and one or more back buffers. In response to an application's request to flip a flipping structure, a flipping function changes the reference to underlying surface memory, but the flipping structure remains unchanged with respect to the application. Surface structures are implemented using surface objects that represent pixmaps, Z buffers, or alpha buffers stored in video or system memory. Complex surface structures including two or more surfaces are implemented by attaching surface objects to each other.
申请公布号 US5801717(A) 申请公布日期 1998.09.01
申请号 US19960641015 申请日期 1996.04.25
申请人 MICROSOFT CORPORATION 发明人 ENGSTROM, G. ERIC;EISLER, CRAIG G.
分类号 G06F3/14;G09G5/00;G09G5/36;G09G5/397;G09G5/399;(IPC1-7):G06F13/00 主分类号 G06F3/14
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