发明名称 GAME APPARATUS AND INFORMATION MEMORY MEDIUM
摘要 PROBLEM TO BE SOLVED: To provide a game apparatus and an information memory medium which can promote a game play by a player continuously with a diversified development of the game. SOLUTION: It is judged how a branching should be made off among game stages with a hierarchical structure based on given branching conditions. For example, to which a branching should be made off among stages 24-2 and 24-3 corresponding to a slave node from a game stage 22-2. When the branching is made off to the game stage 24-2 or 24-3 from the game stage 22-2, automatically proceeding processing 32-3 and 32-4 is performed to automatically advance the game while the contents of the processing are mutually differentiated. In the automatically proceeding processing, the visual point and a game character are automatically shifted to a hole or an outlet as location related to a game stage corresponding to a destination of the branching and a player is given information of the game stage corresponding to the branching destination. A game stage to be branched off to is determined based on whether branching conditions are satisfied within a given time from the generation of a branching even, or based on the state of hitting a target in the branched event.
申请公布号 JPH10179937(A) 申请公布日期 1998.07.07
申请号 JP19970291510 申请日期 1997.10.08
申请人 NAMCO LTD 发明人 ONODA HIROYUKI;KATO MASANORI;KUMAGAI NAOTO
分类号 G06T17/00 主分类号 G06T17/00
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