发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To win clientele while keeping soundness of a game machine by starting the holding of a read-for-winning state where the display patterns of a variable display device become a specified combination except one when the times of retaining games obtained by means of subtracting actual game time from schedule game times become smaller than a prescribed value. SOLUTION: A read-for-winning state keeping means 40 is arranged in the upper part of a game board surface. When a signal issued from a game time comparing part 24 is received at the time of judging that the times of retaining games coincide with the prescribed value by the game time comparing part 24, a read-for-winning state keeping display pat 41 being a liquid crystal image is driven and the continuous time '1' of the read-for-winning state is displayed in its display blank. After that, whenever a signal issued from the game time comparing part 24 is received at the time of judging that the times of the retaining games are smaller than the prescribed value by the game time comparing part 24, the continuous times are increased and displayed. Here, it becomes an aim that the continuous times indicated by the read-for-winning state keeping display part of the read-for-winning state keeping reporting means 40 and the big hit of a game player are close at hand.
申请公布号 JPH10174754(A) 申请公布日期 1998.06.30
申请号 JP19960339220 申请日期 1996.12.19
申请人 ACE DENKEN:KK 发明人 TAKEMOTO TAKATOSHI
分类号 A63F7/02 主分类号 A63F7/02
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