发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To facilitate estimation on sliding of a pattern, heighten a game player's consciousness to the motion of the pattern related to sliding, and let the game player harbor expectation for the occurrence of a special game condition such as a bonanza game condition or the like. SOLUTION: A pachinko game machine 1 comprises a special pattern display device 13, sensors 21-23 for detecting the game status, and a control device 24 for controlling the display device 13 according to the detection results of the sensors 21 to 23. A memory of the control device 24 previously stores some of plural patterns 17 as a slide pattern. When the game status by the sensors 21-23 meet the first condition, the control device 24 alternately displays patterns 17 of the pattern strings 14 to 16 by the display device 13 and stops the pattern alternation at the stop pattern according to the game status. When the game status meets the second condition, the control device 24 once stops the pattern alternation by the slide pattern before the pattern alternation is stopped, and again alternates the patterns 17.
申请公布号 JPH10155988(A) 申请公布日期 1998.06.16
申请号 JP19960334950 申请日期 1996.11.29
申请人 SANYO BUSSAN KK 发明人 TATEMATSU HIKONORI;TAKAYAMA MITSURU;YANAGISAWA RYOTA
分类号 A63F7/02 主分类号 A63F7/02
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