发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of appealing pattern fluctuation after making the establishment of winning and losing easily recognizable by changing the display form of a pattern during fluctuation and restoring the display area at the point of leading out a display result. SOLUTION: In the case of becoming a reach, at the point of time when the same patterns are stopped and displayed in left and right variable display parts 61 and 63, the width ratio of the variable display parts 61, 62 and 63 is changed from 1:1:1 to 1:2:1, a reach pattern is stopped and displayed in the left and right variable display parts 61 and 63 whose width dimension is 'L/4' and a middle pattern which is the pattern to be finally stopped is changed and displayed in a center variable display part 62 whose width dimension is 'L/2.' Thereafter, when the pattern fluctuation in the variable display part 62 is stopped and the display result is led out, the width ratio of the variable display parts 61, 62 and 63 is returned to 1:1:1 accompanying the lead-out of the display result and the display result is displayed. Thus, the establishment of the winning and the losing is made easily recognizable and then, the pattern fluctuation is appealed.
申请公布号 JPH1085408(A) 申请公布日期 1998.04.07
申请号 JP19960267822 申请日期 1996.09.17
申请人 SANKYO KK 发明人 UGAWA SHOHACHI
分类号 A63F7/02 主分类号 A63F7/02
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