摘要 |
PROBLEM TO BE SOLVED: To develop a game corresponding to the change of voice generated corresponding to the excitation degree of a game player and to improve interest by imparting the change further to the execution of a program with the voice of the player as a parameter. SOLUTION: This game machine is provided with a microphone 1 for detecting the voice of the game player, a keyboard 2 for giving an output instruction from the player and a reference memory 3 for storing a volume emitted by the player, the reference value of a voice pitch and the comparison value of the kind of a language and read signals from the reference memory 3 and the voice signals of the microphone 1 are compared in a comparison means 4. Then, pattern control signals are outputted from an effect degree generation means 8 corresponding to judgement signals from the comparison means 4. Thus, the operation pattern of video images in the progress of the game is amplified to be quickened and attenuated to be weakened and slowed. Also, a CPU 9 gives a damage to a character to make it slightly totter on a CRT 6 and generates the moan of a middle degree from a speaker 7 for instance on the program of a hit. |