发明名称 Two-dimensional cyclic game for creating and implementing puzzles
摘要 A two-dimensional cyclic game for creating and implementing puzzles and the like includes a two-dimensional playing field of either planar or curved configurations, a plurality of fixed sites defined on the playing field, and a plurality of game objects occupying the fixed sites. The game objects are movable only in groups. The groups are repositionable through performance of a series of consecutive moves to restore the game objects on the sites to a desired pattern. Also, in each of the moves, the game objects in a selected one of the groups are cyclically moved simultaneously in a given direction through translation or rotation along an endless cyclic path. In each cyclic translational move, the game objects of the selected one group are moved such that one of the game objects of the selected group located adjacent to a first portion of the playing field border is moved off the field at the first portion thereof and back onto the playing field at a second portion of the playing field border. In each cyclic rotational move, each of the game objects of the selected one of the groups remains on the same one of the playing field sites and rotates thereon through a portion of a complete rotation cycle.
申请公布号 US5643085(A) 申请公布日期 1997.07.01
申请号 US19950533116 申请日期 1995.09.25
申请人 AITYAN, SERGEY K.;LYSYANSKY, ALEXANDER V. 发明人 AITYAN, SERGEY K.;LYSYANSKY, ALEXANDER V.
分类号 A63F9/08;A63F9/24;(IPC1-7):A63F9/06 主分类号 A63F9/08
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